Overview

Project

The goal was to create a digital platform for Collectif Lumen, a collective of emerging European artists. AlterArt Magazine aimed to showcase their work and promote their exhibitions across Europe. The challenge was to design a platform that would allow users to easily discover little-known artists, access virtual galleries, and explore interactive content, including interviews, events, and a calendar of upcoming exhibitions.

My Role

  • Conduct UX Research: Develop personas, map user journeys, and conduct interviews to understand user needs.
  • Design Responsiveness UI: Create clear navigation and adaptable layouts through wireframes and prototypes.
  • User Testing: Perform A/B testing and usability testing to ensure an intuitive and engaging user experience.
 

UX Research

Scope

UX Exploration Icon

Exploration

Personas

User Journeys

Interviews

Design Icon

Design

Wireframes

Prototyping

Design System

Testing Icon

Testing

Usability Testing

A/B Testing

Iterations

“I need a space where my art can truly be seen and appreciated, not buried under mainstream trends.”

Max - Mixed Media Visual Artist

UI Proposal

Introduction

For the AlterArt Magazine interface, my UI design approach focused on creating a visually engaging and intuitive experience across desktop and mobile. I established a consistent visual language with bold artwork and clean typography to highlight alternative art, ensuring a responsive design that adapts seamlessly to all devices and prioritizes accessibility on mobile. The simple, intuitive navigation provides easy access to core sections like « Trends, » « Events, » and « Artists, » while prominent call-to-action buttons guide users smoothly through the platform.

Design System

The Design System for AlterArt Magazine serves as a foundational guide, ensuring visual consistency and usability across all elements of the platform. It defines colors, typography, layout structures, and interactive components to create a seamless experience that prioritizes accessibility and clarity.

Validation Phase

A/B Testing

I conducted A/B Testing by presenting two design variations to users in the ticket purchase section, identifying the most effective design elements to optimize the experience. This approach revealed that users preferred a focus on experience and value over ticket price, guiding targeted iterations to enhance user engagement.

UI Design

I DEVELOPED A CLEAN, MODERN INTERFACE DESIGN THAT SHOWCASES THE BRAND’S VISUAL IDENTITY WHILE ENSURING AN INTUITIVE USER EXPERIENCE ACROSS ALL PLATFORMS.

Guidelines

I CREATED A COMPREHENSIVE DESIGN SYSTEM DOCUMENT, DEFINING TYPOGRAPHY, COLOR SCHEMES, BUTTON STYLES, AND COMPONENTS TO MAINTAIN CONSISTENCY AND STREAMLINE FUTURE DEVELOPMENT.

User Testing

I CONDUCTED ITERATIVE USER TESTS, INCLUDING A/B TESTING AND USABILITY TESTING, TO VALIDATE DESIGN CHOICES, IMPROVE NAVIGATION, AND ENHANCE OVERALL USER SATISFACTION.

WANT TO SEE MORE?

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